Friday, October 30, 2015

Adepticon Registration 2016


What's that you hear? Why its ADEPTICON 2016 registration. Registration begins November 23rd at 8:00 p.m. CST. Get your clicking finger ready as I am sure that this year's events will fill up just as quickly as last year. And from what I understand, all of the hotel rooms are already booked at the Renaissance Chaumburg hotel EVEN THOUGH tournament registration is weeks away.

This year's tournament will include the return of Kings of War with the 6 round Clash of Kings national championship tournament.
Come get some!
Set your calendars and prepare.

Thursday, October 29, 2015

Game Review: Forbidden Island

It's been a few weeks into the updated version of Gaming with Rhuell and all I have been talking about is Age of Sigmar. But no more. Today, I wanted to start my board game review posts with a quick, fun, co-operative game called Forbidden Island by Gamewright.

The objective of Forbidden Island is for a team of adventurers (2 - 4 players) to gather four different treasure pieces and fly off in a helicopter before the island hiding all of the treasures sinks to the bottom of the ocean. But, before we get into game play, let's take a look at the components of the game to see how they stack up.

Thursday, October 22, 2015

Age of Sigmar: Tournament Comps (Part 1)

Age of Sigmar has been around for a few months and now there are several interesting tournament comps that have been developed by the burgeoning Age of Sigmar community. One of the more interesting army design rules that have developed is the Independent Pool System that I talked about last time.

This time, I want to take a look at how a couple of different tournaments that use the Independent Pool System re-work or modify some of the basic Age of Sigmar rules to make them more tournament balanced. Let's dig in.

Tuesday, October 20, 2015

Age of Sigmar: Pool Choices Comp

The Independent Age of Sigmar Pool Choices army composition, sometimes known as "Clash Comp" for its use as the Clash of Swords event in 2015, or as "Mo Comp" named after its main proponent Mo Ashraf (@channel_4_news if you want to check out ongoing updates), is an army composition system that uses pool choices of warscrolls to create your army for a tournament or friendly game. The constantly updated composition pack (currently at Version 1.2) is available online here. Let's take a look at how the system works.

Monday, October 19, 2015

Kings of War

My Kings of War Rulebook has FINALLY! arrived. And now it's time to crack this baby open and get some games under my belt to prepare for next year's tournament season. Especially as the U.S. Masters is moving to Kings of War for 2017. While I read over the rules and learn the game you can expect many updated posts similar to my Age of Sigmar rules review. But for now, I'm going to just read.

Friday, October 9, 2015

Age of Sigmar: Rules (Part 3 - The Unofficial Competitive Rules)

After two posts going over the basic rules of Age of Sigmar, this post covers the "unofficial" rules modifications to Age of Sigmar for competitive play. These rules are available on the internet, and can be found here. These rules specifically make clear that these modifications are completely unofficial and in no way impact the actual rules to Age of Sigmar, though these modifications do point out that they are useful or conducive to "competitive play." Thus, these are rules that should be in your Age of Sigmar games if you are going to try and play the game competitively in either a tournament setting or in a series of competitive games against friends where balance between forces is desired. Let's check them out.

Thursday, October 1, 2015

Age of Sigmar: Rules (Part 2)

And I'm back to discuss Age of Sigmar. Last time, I went over the general rules for the game including army construction, setting up the battlefield, army deployment, and victory conditions. This time, I delve into the actual rules for playing a game of Age of Sigmar and address a few of the more controversial or confusing aspects of the game. Let's get into it!
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